Category | Quick Games |
Subcategory | Domination |
Length | 60 minutes |
Players | 24 |
Ground | Mixed |
Creation date | November 29, 2013 |
Views | 4556 |
Comments | 0 |
Likes | 1 |
Language | English |
Confidentiality | Public |
Type
Subject
Description
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ABOUT THE GAME
Two opposing teams fight for the control of 3 zones within the playing area.
Every team is arranged in two equally numbered groups: Alpha and Bravo.
Players in Alpha wear an armband, their mission is to conquer and control the zones.
Players in Bravo support/rescue their teammates in Alpha. Bravo players don’t wear an armband.
Points are scored by conquering the zones and capturing the Alpha players of the opposing team.
Players in Alpha wear an armband, their mission is to conquer and control the zones.
Players in Bravo support/rescue their teammates in Alpha. Bravo players don’t wear an armband.
HOW TO RESCUE ALPHA PLAYERS
When Alpha players are hit, they declare the hit and they remain standing; at this point they can be captured by the enemies or rescued by Bravo Players:
- IF CAPTURED: they have to give the armband to the enemy (the enemy will simply keep the armband in a pocket) and they have to go back to the spawning point. They respawn as Bravo players.
- IF RESCUED: they go back to the spawning point and they respawn.
DURATION AND SCORE
The game is divided in three periods of 20 minutes.
Teams get three points for every zone they were controlling at the end of each period, 2 additional points are given for zones taken away from the opposing team (that is: in the previous period the zone had been conquered by the opposing team).
1 point is given for every armband taken away from the enemies.
OTHER RULES
-In order to capture or rescue Alpha players you have to touch them on a shoulder
-Alpha players which are hit can communicate with their teammates.
-Alpha players cannot rescue other Alpha players.
-Armbands taken away from enemies can be employed in the next period for “transforming” Bravo players in Alpha players (you cannot have more Alpha than Bravo players!).
-At the beginning of each period Alpha players can start from the spawn or a conquered zone. Bravo players start from the spawn.
-Bravo players which are hit go back to the spawning point and re-spawn.
-It is not possible to enter or engage people in the opposing spawning-point.
REMARKS AND TACTICS
You need at least 24 players in order to play this game.
This is a complex game, you need players to understand the rules and, in particular, to be committed to their task. It is not suitable to play this game without walkie talkie, as communications with your teammates are essential in this game.
According to the situation, you will have to employ Bravo players as scout, support or assault team.
Alpha players have to carefully move on the battlefield an avoid getting captured. They need to stick toghether and try to be high number in order to properly defend the conquered zones.
As always, playing fair is the only way to enjoy the game.

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