Mosquitoes

Mosquitoes

It's every mosquito...*cough, cough*...it's every man for himself in this quick-paced, nighttime airsoft game. Each man is on the search for the hidden flashlights, trying to obtain them while also eluding enemy fire.

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Giant of Karelia

Giant of Karelia

BF4 Milsim Scenario.

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Scenarios
Hells Gate

Hells Gate

Welcome to the forest of Hells Gate where the Americans fight for their survival against the Chinese forces. Its an attack and defend game with three objectives that is painstaking to achieve in twenty minutes. As the Americans they must hold three objective as long as they can. While the Chinese they must take over the objectives within the hours. The game can be real intense especially night gam...


Bum rush

Bum rush

the n00bs are complaining about teams being unfair and you just want to play. You tell them they can have every body except for you and one other person. You give them something to defend and say protect this and we are going to take it. Watch them laugh at you but now everybody is in a better mood and you are playing airsoft. can be played with 5- alot of people. make sure the players ratio is 1:...


Blackhawk Down

Blackhawk Down

Title: Blackhawk Down
Type: Attack and defend
Teams: A vs B
Objective: Team A is to survive until they are extracted at the end of the game (30 min). They must establish a defensive perimeter and defend it. They have 5 minutes to settle in before the game is called on. Team B will be a mob trying to kill every member of Team A

Respawn Team A: 1 time only for each player of Team A, go to the ...


Close Quarters

Close Quarters

There are two teams of 4 each (2 can work). One team is defending a briefcase with top secret military task inside of it (you can use anything from the size of a coke can to the size of a briefcase). The team who is defending must be defending the case in a small room or outdoor area where there is only one entrance/exit. The attacking team must take the briefcase from the defense and return it to...


Bad Drop

Bad Drop

BLUE TEAM holds area/structure instrumental to the defense of their "zone". If they lose control of it, it's the beginning of the end for them.

RED TEAM is an assault group at the front of a large army, that after a long fight and low on ammo, find themselves at the doorstep of their enemy, and that army behind them can't move forward until they take out the enemy's position in front of them.
...


City Defense

City Defense

This match works best with two fields or one large field and can be any type.
The idea is that their is a defending team that is trying to prevent the attacking team from making it into the city.
The Defending team places themselves around the "city" field, preparing for the attack. While the assault team, quietly advances towards the "city" field. The countdown for the match will keep winding d...


The Terran war

The Terran war

Welcome to the Gate. Where a group of Rebels of the Free World fight against a Tryant Government called the UEG(United Earth Government) Despite our efforts to keep the rebels base a secrecy, the UEG mobilize its army in an all-out assault of the base. Where the fate of the war depends on both side to win...welcome to the very last day of your life..Welcome to the war.


Take the Bunker

Take the Bunker

This scenario is very simple, it is a set time, certain spawn type of gameplay. Team One must protect the bunker. Team Two must run up and take the bunker. Team One will have about one player for every 10 (1:10) of Team Two's players. Team 2 has unlimited Respawns at their base. Team 1 has no respawn. If Team 1 protects the base for 10 minutes (or what ever time you would like to have according to...


Infiltration and elimination

Infiltration and elimination

This is a simple game. There are two teams, the defense team and the attack team.
The defense team has a perimeter/base/village to defend and cannot get off that perimeter.
The attack team starts with a single operator (1 player). The objective is to infiltrate on the enemy perimeter and eliminate all.
The attack team has infinite respawns and the defense team does not have respawns. When a de...


Project Little Cart

Project Little Cart

An idea knocking around my head.

Manual Method
Take one of those Remote-Controlled Ride-On toys and rip the guts out.
Using Athletic Field paint layout a track to follow
Dress the ride-on up to look like a comically huge bomb while only using a fraction of the weight limit
Image
A Ref drives the cart using the remote following normal TF2 Payload rules.

Autonomous Method
Take one of tho...


 

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